You are given somewhat of an explanation of this piece if you click in the lower right hand corner on the first page called “project blueprints” which tells you the reason of the e-literature. It is about a place called Goat Island where unfortunately decided to do a last performance after twenty years of performing. This piece is based on that last performance but with a twist. The website invites artists and writers to send in different pieces of work to help build a last performance, but at the same time with people endlessly sending in work the performance cannot really end. So in a way this piece is to keep Goat Island alive even after they stop performing.
A ruthless group of villainous bloggers whose objective is the destruction of all superheroes and to blog about digital humanities.
Saturday, January 30, 2016
Responses: Week of 1/29
You are given somewhat of an explanation of this piece if you click in the lower right hand corner on the first page called “project blueprints” which tells you the reason of the e-literature. It is about a place called Goat Island where unfortunately decided to do a last performance after twenty years of performing. This piece is based on that last performance but with a twist. The website invites artists and writers to send in different pieces of work to help build a last performance, but at the same time with people endlessly sending in work the performance cannot really end. So in a way this piece is to keep Goat Island alive even after they stop performing.
Monday, January 25, 2016
Responce to E-Literature: Deviant
Deviant: The Possession of Christian Shaw is an excellent piece of e-literature. It serves as a great example as to what is the Digital Humanities. Deviant tells the story of a young Scottish girl in the 16th century, who seems to be “possessed” by demons and showed remarkable signs and symptoms. The piece itself is interactive and does not rely on text. The “reader” will be kept on their toes while going through the story, often being surprised or shocked by the content.
While one is going through the piece, there is not much insight given as to what you need to be doing to get to the end of the ‘game.’ You are left to just point and click, then try to make sense of what you were just seeing. The story relies on your own inquisitive nature to make your way through to the end. This often will lead to confusion and a whole lot of frustration, which isn’t a very nurturing way to learn something. Fortunately when you finally complete the ‘game,’ everything finally makes sense. You are lead to a page with text describing the history of the story and the symbolism of the images used are revealed.
When looking at the historical basis of the story, it is important to note the strong superstitious nature of people during the 16th century. Fear of witchcraft and demonic possession was a real concern for many people. In this story, the author tells us how 6 people were tried for witchcraft and forcing the possession of Christian Shaw. The author also tells us that the same people may have been “bullying” her. This possibility brings up the suspicion of ‘was this vengeance or was there actual witchcraft going on?” With matters like this, a fair trial was hard to come by. The only evidence they had against sorcery would be those who can claim to have “witnessed” the alleged performance of witchcraft. So someone could essentially bear false-witness and put them to burn on the stake out of spite. Instances like this mirror the occurrences during the infamous Salem witch trials.
Overall, this piece of electronic literature serves as an excellent example of what is produced in the Digital Humanities. Deviant itself tells an interesting story that really gets the reader involved and interested. The subject matter that surrounds Deviant leads to further questioning of the historical account that the story is based on. In the end it can lead to great discussion about instances like that of Christian Shaw, while all being introduced in an interesting, interactive manner.
Friday, January 22, 2016
What is Digital Humanities?
I personally believe that digital
humanities is a wide variety of digital compilations of works, pieces, and
articles across a global scale via technology. The pieces that are compiled
could include pictures of things as simple as a painting done by a third grader
that a mom uploaded on Facebook, to as advanced as a picture with endless
sub-pictures. Some of the works that could be collected can be simple or
advanced as well. They could be simple like a blog or even a Twitter post, to
as complex as a book on advanced quantum mechanics or Einstein’s theory.
Matthew G. Kirschenbaum has agreed with some of these statements when he stated
them in his article,
Digital Humanities is a broad
topic that has multiple focuses on multiple subjects. The subjects that could
be involved are things like history, art, philosophy, literature, or even a
computer class. These have a wide variety of complexities as well, intertwining
their knowledges. For example there could be an online essay about the history
and development of philosophy.
-Chris Weber
What is Digital Humanities?
In an essay done by Kirschenbaum, he says that there are many different definitions for Digital Humanities. To me Digital Humanities is similar to any regular humanities class with a key difference. The area of study is structured like many other humanities, but has a key focus on the digital world. It is a different way to study humanities using new and emerging technology. Digital Humanities is a way to use the vast technological world to study the humanities. It also opens the humanities for the digital world to use and manipulate. Digital Humanities is a great emerging field of studies.
-Steven
-Steven
Thursday, January 21, 2016
Defining Digital Humanites
Digital Humanities is an emerging field that connects the traditional senses of the classical humanities with the advancements of the growing digital age. Searching for a definition is difficult. Matthew G. Kirschenbaum’s essay What Is Digital Humanities and What’s It Doing in English Departments? specifically addresses the issue behind defining DH and the desperate need to do so. When I look at Digital Humanities, I define it as the collective study of the humanities interpreted through digital means. Basically, the humanities are a group of academic studies focused around the study of topics that are human centered. The humanities however, remain are a broad category of study. It is comprised of human interests that range from literature to language to philosophy and art. Fundamentally what makes Digital Humanities stand apart is the approach of producing something new and different using new and emerging digital tools.
- Josh
Friday, January 15, 2016
What is Digital Humanities?
As Kirschenbaum states there are a lot of ways one could define digital humanities and it all kind of depends on each individual's perception. Although it is difficult to define, I personally believe that digital humanities is the study of how humans interact and produce things digitally. The world is making such tremendous strides with technology it was only a matter of time before people started using technology to express themselves. Whether people are using it to create a beautiful work of art, using youtube to get their music noticed or using Facebook to angrily rant about their restaurant experience, we as humans have started clinging to digital ways of expression. So no matter what any individual considers the definition of digital humanities one thing is certain, this is a field that is developing more everyday.
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